Interview: Robert Siwiak, producer of Section 8
It’s easy to look at a game within a genre and reduce it to its special defining characteristic. Some may call this a gimmick (and let’s be real, they often are), but sometimes that defining characteristic is something remarkable. Where would modern shooters be without regenerative health systems like inHalo, or the RPG elements inCall of Duty: Modern Warfare? Sure, at first glance, they might seem like gimmicks, but in hindsight, these elements prove irreplaceable....