Culticis pretty dang awesome. While it’snot outright perfect, I genuinely feel it’s among the best modern retro-shooters on the market thanks in no small part to its phenomenal combat mechanics. For those who yearn for more,Chapter Twois on the way, and we’ve got new gameplay.

More specifically, if you purchaseCulticright this instant for the devilishly low default asking price of $10 (and I genuinely do recommend it), you will only get access to what is ostensibly the first half of the game. Chapter Two has been in production for some time now, and though some theorized it would be coming out this year, the developer Jasozz has recently clarified otherwise. In his latest Dev Diary, Jasozz went into substantial detail on the what, how, and why of Cultic: Chapter Two, and we know a whole lot more about the project.

Image via Jasozz

Cultic: Chapter Two is about halfway done, may launch ‘around’ Q2 2025

To begin with, Jasozz doesn’t mince any words about the fact thatCultic: Chapter Twoisn’t coming out that soon. He feels that the game is now roughly halfway done and that a realistic launch window sits right around Q2 2025. However, that may change as time goes on and his team proceeds further down the production pipeline.

The really interesting bit is that Jasozz claimsChapter Twolevels are going to be substantially more varied and interesting, with way more unique assets for each of them. The lack of variety and enemy designs is, granted, one of the very few qualms I do have withCultic, so this is most excellent news.

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Since Jasozz didn’t want to leave fans ofCultichanging on the game’s second anniversary, his admittedly short Dev Diary wrapped up with about four minutes of gruesomely chunkyChapter Twogameplay. For fans of the first chapter who are already sold on the game, it may be worth skipping the gameplay to avoid spoilers. Those who have no idea what to expect, however, now have an excellent opportunity to get a sense of what makes this title so special.

Culticis being actively developed by a small team of just two people, which explains why it’s taking them so long. Between the deceptively deep gameplay and the type of horror vibe that evenSilent Hillwouldn’t shy away from,Culticis one of those games that I can and will happily recommend to virtually everyone.Chapter Onewill net you about three to five hours to beat, which is admittedly very short. Those few hours, though, are a real delight, and you’ve got the Survival Mode to fall back upon once you’re done.

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