Prepare for battle

Hearthstone’slatest Solo Adventure,Rumble Run,sees you take the role of Rikkar, a Troll champion preparing to do battle against a series of eight fierce AI gladiators.

To begin, you must first choose a team to represent. This is done by choosing one of three powerful Shrine cards randomly offered to you, out of pool of 27. Shrines are minions with unique effects that will begin in play on your side of the board. The Shrine you choose will dictate which one ofHearthstone’snine classes you will play as and will give you a 10-card deck to use in your first battle. After each successful victory, you will be able to pick one of three randomly generated card ‘buckets’ to add to your deck. Card buckets consist of three random cards that all fit a certain theme, such as ‘Elementals’ or ‘Fire’.

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The AI-controlled gladiators faced inRumble Runrepresent the other eightHearthstoneclasses aside from the one you choose, and will come equipped with Shrines of their own. You will face up against the same gladiators each time you play through aRumble Run, but the order they are encountered and their decks and Shrines will be randomised with each play through. As you progress throughRumble Run, your AI-controlled opponents will gain more Health, stronger decks, and eventually more Mana Crystals with each successive victory. If you are able to defeat all eight gladiators, you will be rewarded with theRumble Runcard back.

With so many pivotal choices at each stage of aRumble Runit can be very daunting at times. To aid you, we’ve provided andfull Rumble Run guideand compiled a list of guides for each class, including all of the Shrines, to help give you the best chance of success:

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The following nine gladiators represent each ofHearthstone’sclasses and will be the opposition you must defeat in yourRumble Run:

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