One of the new reveals at Call of Duty: XP is the new “Kill Confirmed” mode. This game type plays out like a regular team deathmatch except now when a player is killed, they drop dog tags. Players then need to collect the dog tag over a player’s corpse in order to score a point. If a teammate is downed, the ally team member can collect the dog tag from their teammate and deny the enemy team the score.

It’s a pretty fun game mode from the few matches I played. It’s a nice cross between deathmatch and capture the flag. I also like how it’s designed to keep the players moving. You can’t just hide and kill here.

Article image

Additionally, players can now create user-generated game modes. I didn’t get a chance to mess with this just yet, but it sounds like you can do whatever the hell you want as far as the game modes goes. You can also sync your custom game type to Call of Duty Elite, where friends can rate and download your creations to try out themselves.

One last new mode that was announced is called “Team Defender.” Not sure exactly what that is, but I’ll see if it’s available to play today. No final count for modes yet either; do know that there are 16 maps on the disc at launch.

The opening area of the Whisper mission, in a small grove.

The Divide in the Cosmodrome, where the Guardian was resurrected.

A holofoil Ribbontail, as seen in collections.

The Phoneutria Fera hand cannon, inspired by the Season of the Haunted armor set. It has a unique, galactic glow.

Three Fuses appear in a match of Apex Legends' Wild Card mode.

Mad Maggie opens a supply bin and an item with a symbol indicating infinite ammo appears.

Legends slide through a zipline in King’s Canyon in Apex Legends.

Article image

The Yeartide Apex tex Mechanica SMG with a Holofoil glow.