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PlayVS CEO Jon Chapman and CMO Brian Cooley shared insights about scholastic esports, connecting traditional sports and competitive gaming, and more.

As the esports industry kicks off in 2025, PlayVS CEO Jon Chapman and CMO Brian Cooley shared some insights on what to expect now and moving forward. Read on for their thoughts on scholastic esports, bridging the gap between traditional sports and competitive gaming, and more.

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Scholastic esports in 2025

According to Chapman, scholastic esports can foster safe and inclusive environments. This can be done through programs that prioritize diversity, equity, and accessibility in addition to teamwork and respect. To him, these aspects both challenge stereotypes and empower underrepresented groups.

“Through meaningful partnerships, mentorship, and accessibility initiatives, we can ensure that every student, regardless of background, has the resources and support they need to thrive — both in esports and in life,” Chapman said.

PlayVS CEO talks esports predictions 2025: “Scholastic esports has the power to create safe, inclusive spaces by prioritizing diversity, equity, and accessibility.” cover image

Just last year,esports.gg interviewed Chapmanabout the link between esports and education. During the interview, Chapman and Stiegler EdTech (SET) chairman Tariq Bokhari emphasized the real impact of PlayVS' partnership with SET. The partnership championed digital upskilling and supported upward mobility through science, technology, engineering and mathematics (STEM) programs.

Transforming student pathways: Talking esports and STEM with PlayVS and Stiegler EdTech leaders

Here’s how the PlayVS and Stiegler EdTech partnership is making competitive gaming more accessible than ever while fostering academic pathways.

Amy Chen

As the PlayVS CMO, Cooley noted that even at the start of 2025 now, there has already been a shift in how schools, students, and parents see esports. For example, schools are increasingly recognizing esports as a valuable extracurricular activity because it teaches skills such as teamwork and leadership. As for the students themselves, esports is an inclusive and accessible way to engage and connect with others.

“Parents now see it as more than a form of entertainment, but rather as a pathway to academic success and career opportunities,” he added.

PlayVS has already started its spring season (Image via PlayVS)

Bernard Mafei talks Humber Esports and SimStaff partnership: “Our students can get experience networking and working an actual event in esports and motorsports combined.”

Esports.gg sat down with Bernard Mafei for an interview about how racing simulators can have a positive impact on students who are interested in esports and beyond.

Bridging the gap between traditional sports and esports

Cooley talked about a stronger connection between traditional sports and esports as well. According to him, esports is becoming integral to youth sports programs. Partnerships with major organizations like the NFL and NHL can also boost the accessibility, visibility, and legitimacy of competitive gaming.

“These collaborations will also foster cross-disciplinary opportunities, where athletes from both realms can inspire and elevate each other, creating a more dynamic and inclusive future for youth sports,” he said.

Transforming student pathways: Talking esports and STEM with PlayVS and Stiegler EdTech leaders preview image

In terms of other insights, Chapman shared his thoughts on artificial intelligence (AI) and accessibility features. Together, these features can reshape player experiences and create avenues for engagement and interaction, he added.

That’s all for now. Stick around on esports.gg for morenews and updates.

Bernard Mafei talks Humber Esports and SimStaff partnership: “Our students can get experience networking and working an actual event in esports and motorsports combined.” preview image

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